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New patch updated!
Admin 0 Comments · Likes · Like · 18th Feb 2017
Changelog:

Performance and Tech Fixes
The game should now start more quickly

General Bug Fixes and Improvements
Explosive jars should no longer be stackable on top of each other
The building placement previews are visible once again in Local play
Character Rubberbanding has been reduced
Placeables should no longer lose items stored inside them
Console command 'Walk' can now only be used by admins in order to fix an exploit
The 'History' filter is back and should now function as intended
Dropping multiple items from inventory should no longer turn them invisible
Using "Loot All" option on corpses and loot bags should now work correctly

Balance and Gameplay Fixes
Waterskins can once again be refilled from the river
Inverted Wooden Roof Wedge and Stonebrick Frame now require Journeyman Craftsman instead of Master Craftsman
Hyenas and spiders are now less dangerous
Fast attacks with Two-handed hammers have been temporarily disabled
Caves near the starting area no longer cause Corruption
The gods of Exiles now prevent you from harvesting the same player corpse for 30 minutes. Attempting to do so will show a "Rigor Mortis" message

Mods
If you activate a mod that requires a restart then the game will inform you
Renamed DevKit button to "Conan Exiles Dev Kit"
Fixed Crash when opening the shortcut bar in DevKit
Fixed possible issue with server admin passwords. All server admins should change their admin passwords as quickly as possible following this patch.
Fixed broken mods loading after last patch

Known Issues
We are aware of some issues with Explosive Jars. We expect to have fixes for these next week.
We are also aware of the existence of issues with related to jump "boosting" or jump-crouching. We have a fix and expect to roll it out soon.
We are aware that players may occasionally be sent to the Main Menu while loading and can interact with the menu. We are working on a fix.


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